Tuesday, March 5, 2019

PS4 Situational Analysis Essay

Sony is a Japan based company that operates in all over 180 countries worldwide. ( partnership Profile for Sony Corporation, 2011) Sony was co-founded by Masaru Ibuka and Aki Miruta in 1946 and since then has grown into an international multimillion dollar company (Sony Corporation, 2014). Ibuka and Miruta originally started out manufacturing measuring equipment (Sony Corporation, 2014), and concord expanded into more complex technological solutions, such as laptops, maneuver consoles, and communications devices. One intersection in particular is the PlayStation 4. The PS4 is the most new of Sonys gaming consoles and since its complete at the end of 2013 has interchange 7 million units (Plafke, 2013), raking in 45 billion dollars of r blushue for Sony (n4g, 2014). The mastermind of this address is to assist Sony in identifying food grocery stores that they take a shit the potential to enter. The report forget entangle a situational analysis on Sonys most recent harve st-time, the PlayStation 4. by dint of looking at the companys current market, competitors and the external big instruction environment that has second hand effects on them. Furthermore, I get out conduct a TOWS analysis, and then go on to capture recommendations in relation to improving Sonys corporate schema. SITUATIONAL ANALYSISMarket compendThe current market for technological goods and services is truly high and will only rise in the future as consumers and otherwise companies go more reliant on it for day to day physical exertion. Competitor abstractSony has more different competitors because they are so diverse and have many different areas of technology in which they operate. An example of Product Competition is Microsoft, as they released their Xbox One just one month before the PS4 was released. They are in a similar price range, with the Xbox One selling for $750 and the PS4 selling for $650. Since the release of these gaming consoles last year, Sony and Micr osoft have been neck in neck with gross revenue volumes and profits, but it appears that overall Son has come out on top, with 7 Million units sold by March 2014 compared to the 6 Million sold by Microsoft. Another case of product arguing is Samsung. Both Samsung and Sony set off innovative technology in the form of video solutions and televisions. Samsungs strategy however, is to go for thehigher income consumers, while Sony targets the middle class. Sony has many competitors, but it handles them very well. Macro environmental AnalysisPoliticalA political compute that affects Sony is government law, and more specifically, minimum wage. This increases almost every year and causes Sonys costs to increase. Sony also needs to take into account some of the substances they use to create their products. There are a couple of class 1 substances and several class 3 ones. The government in most countries have very strict laws about how to dispose the wastes. To comply with certain standa rds of operation, Sony bases its government of dangerous substances around the Japans pollutant Release and Transfer autobiography (Sony Corporation, 2014). EnvironmentalDespite universe a large cooperation, Sony is very apprised of effects to the natural environment. The company Technological Sony always tries to be at the front of technological change. This can be seen with their attempts to reduce the amount of resources in their products, epically the VAIO laptops. They recycle all of their wastes and their inputs largely come from recycled materials. SocialThe social macro environment refers to how they relate to societal culture. This includes their employee and customer relations. In terms of employees, Sony has prove that they care about their staff, by providing them with numerous benefits such as wellness care. (Singh, 2010). TechnologicalThis macro environmental factor can only be seen as an opportunity for Sony, as they are constantly creating new technological solu tions and try to stay ahead of the curve. The company is often the one creating the newest technology, ilk in the case of the Walkman. (Sony Corporation, 2014). TOWS ANALYSISThreatsThe main threat Sony faces is price competition from every angle of the market. The company is competing with Microsoft in the computer and gamingconsoles product area, then with Panasonic in the television and music department and with LGs communications products. A second threat Sony faces relates to most of its production being in Japan. The company is susceptible to a fluctuating currency rate. For example the Japanese Yen has been steadily rising against both the US dollar and the Euro since November 2013 and experience a 5% increase against the US dollar in declination 2013. (OANDA, 2014). This made Sonys imports to these countries from Japan seem relatively more valuable than products made locally. Another threat Sony faces is one relating to the specific product being discussed in this report. Recently the PS4 net income was hacked, al downhearteding users credit card details and other private information to be taken. (MacManus, 2012). Being vulnerable to attacks from hackers is a very big threat for the Sony Corporation. OpportunitiesThe Sony brand has been given many opportunities. One of these is that Blu-ray is bend increasingly more popular, which gives Sony the opportunity to make these players as cheaply and efficiently as they can. A second opportunity is their partnership with the big gaming franchise Fifa. This enhances Sonys corporate value. WeaknessesOne weakness of the Sony Corporation is its location. some its entire manufacturing takes place in Japan, which means it is very far outside from 60% of its other consumers. A second weakness is that the companys revenue appears to be decreasing over the past several years, with revenues travel constantly by just under 20%. (Sony Global, 2012). StrengthsOne bearing of the Sony brand is that its name is very well established and is internationally cognize as a household brand name when it comes to technology. These deep grow allowed it to take 29th place at the InterBrands in 2009, (InterBrand, 2009) which means that comes to the thought of a potential consumer before a company competing for brand recognition. A second strength is that it is an internationally recognized company, with almost products and services acquirable in almost 200 countries throughout the world. For example, Sony receives revenue from all over the world, for example, in the 2012 financial year the company received 18% of revenuesfrom the joined States, 14% from Europe, 42% from Japan and 25% from other countries. (Sony Global, 2012). This example of market diversification is a strength to Sonys cooperate strategy because it minimizes and even offsets impacts of adverse macro conditions (e.g. economical) that may occur in one piece of operation. TARGET MARKETSSonys overall target market is very broad. They a im their products at upper middle class people in develop countries. These people earn an average salary and Sony prices their products accordingly. The specific product I am researching, the PS4, has a slight more specific target market. This product is aimed at the younger generations, people under 30. Their marketing was directed towards gamers in every sense of the word (Placeholder2). RECOMMENDATIONSOne recommendation I would make to the Sony Corporation is to consider market development, where they sell their lower budget products in places like India. For example, Samsung sells their cheaper headsets in India because there is a high demand. If Sony did this they would increase their market share and gain a whole new chuck of consumers.BIBLIOGRAPHYCompany Profile for Sony Corporation. (2011). Retrieved from in.reuters http//in.reuters.com/finance/stocks/companyProfile?symbol=SNE.N InterBrand. (2009). InterBrands 2009. Retrieved from InterBrand http//www.interbrand.com/en/ Jos eph, S. (2013, November 18). Sony to Switch PS4 Marketing from low key to high impact. Retrieved from Marketing Week http//www.marketingweek.co.uk/news/sony-to-switch-ps4-marketing-from-low-key-to-high-impact-in-2014/4008590.article MacManus, C. (2012, October 24). Sonys PlayStation network hack. Retrieved from cnet.com http//www.cnet.com/news/sonys-playstation-3-experiences-its-biggest-hack-yet/ n4g. (2014, March 28). PS4 reaches 7 million worldwide. Retrieved from n4g http//n4g.com/news/1483878/ps4-reaches-7-million-worldwide-as-infamous-second-son-sells-a-million-at-launch OANDA. (2014). Historical substitute Rates. Retrieved from OANDA http//www.oanda.com/currency/historical-rates/ Plafke, J. (2013, November 28). PS4 sale make more profit for AMD than Sony. Retrieved from geek.com

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